- Material - Enum in aic2025.user
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Enum containing all possible materials.
- MATERIAL_WEIGHT - Static variable in class aic2025.user.GameConstants
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Weight of each material.
- MaterialInfo - Class in aic2025.user
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Classs that contains the info about a given material.
- MaterialInfo(Material, Location) - Constructor for class aic2025.user.MaterialInfo
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- materialProbability - Static variable in class aic2025.user.GameConstants
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Array with the probability of spawn of each material inside a particular biome.
- MAX_ENERGY_UNITS - Static variable in class aic2025.user.GameConstants
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Maximum energy that a unit can use.
- MAX_ID - Static variable in class aic2025.user.GameConstants
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Maximum ID for units.
- MAX_INITIAL_BEDS - Static variable in class aic2025.user.GameConstants
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Maximum amoount of initial beds per team.
- MAX_MAP_SIZE - Static variable in class aic2025.user.GameConstants
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Maximum map size.
- MAX_ROUNDS - Static variable in class aic2025.user.GameConstants
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Total number of rounds in a game.
- MIN_MAP_SIZE - Static variable in class aic2025.user.GameConstants
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Minimum map size.
- move(Direction) - Method in interface aic2025.user.UnitController
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Moves this unit in the given direction.
- moveItemFromChest(boolean, boolean, int, int) - Method in interface aic2025.user.UnitController
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Moves an item from the chest to its own inventory or vice versa.