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M

Material - Enum in aic2025.user
Enum containing all possible materials.
MATERIAL_WEIGHT - Static variable in class aic2025.user.GameConstants
Weight of each material.
MaterialInfo - Class in aic2025.user
Classs that contains the info about a given material.
MaterialInfo(Material, Location) - Constructor for class aic2025.user.MaterialInfo
 
materialProbability - Static variable in class aic2025.user.GameConstants
Array with the probability of spawn of each material inside a particular biome.
MAX_ENERGY_UNITS - Static variable in class aic2025.user.GameConstants
Maximum energy that a unit can use.
MAX_ID - Static variable in class aic2025.user.GameConstants
Maximum ID for units.
MAX_INITIAL_BEDS - Static variable in class aic2025.user.GameConstants
Maximum amoount of initial beds per team.
MAX_MAP_SIZE - Static variable in class aic2025.user.GameConstants
Maximum map size.
MAX_ROUNDS - Static variable in class aic2025.user.GameConstants
Total number of rounds in a game.
MIN_MAP_SIZE - Static variable in class aic2025.user.GameConstants
Minimum map size.
move(Direction) - Method in interface aic2025.user.UnitController
Moves this unit in the given direction.
moveItemFromChest(boolean, boolean, int, int) - Method in interface aic2025.user.UnitController
Moves an item from the chest to its own inventory or vice versa.
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