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I

INFECTER_ATTACK - Static variable in class aic2020.user.GameConstants
Infecter attack.
INFECTER_ATTACK_DELAY - Static variable in class aic2020.user.GameConstants
Infecter attack cooldown.
INFECTER_ATTACK_RANGE - Static variable in class aic2020.user.GameConstants
Infecter attack range.
INFECTER_COST - Static variable in class aic2020.user.GameConstants
Infecter cost.
INFECTER_HEALTH - Static variable in class aic2020.user.GameConstants
Infecter maximum health.
INFECTER_MOVEMENT_DELAY - Static variable in class aic2020.user.GameConstants
Infecter movement cooldown.
INFECTER_MOVEMENT_RANGE - Static variable in class aic2020.user.GameConstants
Infecter movement range.
INFECTER_VISION_RANGE - Static variable in class aic2020.user.GameConstants
Infecter vision range.
INITIAL_TOILET_PAPER - Static variable in class aic2020.user.GameConstants
Initial toilet paper.
isAccessible(Location) - Method in interface aic2020.user.UnitController
Returns if this unit can acces the given location.
isBeingConstructed() - Method in class aic2020.user.UnitInfo
Returns if this unit is still being constructed.
isCity(Location) - Method in interface aic2020.user.UnitController
Returns if there's a city at the given location.
isEqual(Direction) - Method in enum aic2020.user.Direction
Checks if a given direction is equal to this (in value).
isEqual(Location) - Method in class aic2020.user.Location
Returns if the given location is equal to this (in value).
isInfected() - Method in interface aic2020.user.UnitController
Returns if this unit has symptoms of the virus.
isInfected() - Method in class aic2020.user.UnitInfo
Returns if this unit is infected or not.
isObstructed(Location, Location) - Method in interface aic2020.user.UnitController
Returns if there is any obstacle such that its interior intersects the segment between the given locations.
isOutOfMap(Location) - Method in interface aic2020.user.UnitController
Returns if a given location is out of the map.
isStronglyInfected(Location) - Method in interface aic2020.user.UnitController
Returns if the given location is strongly infected.
isStructure() - Method in enum aic2020.user.UnitType
Returns if this unit is a structure.
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