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L

length() - Method in enum aic2022.user.Direction
Returns the euclidean norm of this direction.
LEVEL_UP_COOLDOWN - Static variable in class aic2022.user.GameConstants
Cooldown added when leveling up.
levelUp() - Method in interface aic2022.user.UnitController
Levels up this unit.
Location - Class in aic2022.user
Class that represents the location of each of the tiles.
Location(int, int) - Constructor for class aic2022.user.Location
Constructor of a new Location.
Location() - Constructor for class aic2022.user.Location
Empty constructor.
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